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Face Scan / Facial Scan / 3D Face Capture / Photogrammetry Scan
VFX · Technique

Face Scan / Facial Scan / 3D Face Capture / Photogrammetry Scan

Murnau AI illustration
digital double photogrammetry de aging

High-resolution 3D capture of an actor's face for digital double creation – uses photogrammetry or structured light scanning to record facial geometry, skin texture, and pore-level detail essential for believable CG face replacement or de-aging work.

What is a Face Scan?

A Face Scan is the high-resolution 3D capture of an actor's face. The resulting data – geometry, texture, pore detail – forms the basis for digital doubles, de-aging, and CG face replacement.

Scan Methods

MethodDescription
PhotogrammetryMulti-camera rig
Structured LightProjected patterns
Laser ScanningPoint-by-point
Light Stage+ Lighting data
HybridCombination

Photogrammetry Setup

ElementSpecification
Cameras50–200+ DSLRs
SynchronizationSimultaneous trigger
LightingEven, neutral
Resolution24–50 MP per camera

Captured Data

Data TypeUsage
Geometry3D mesh
Diffuse TextureSkin color
Specular MapShininess
DisplacementFine detail
SubsurfaceLight transmission

Scan Poses

PosePurpose
NeutralBase geometry
FACS PosesMuscle movements
ExpressionsEmotions
PhonemesLip sync
Range of MotionExtreme positions

FACS (Facial Action Coding System)

ElementDescription
Action UnitsIndividual muscles
CombinationsComplex expressions
IntensityGradations
ReferenceFor rig building

Light Stage

AspectFunction
StructureSphere with LEDs
CaptureReflectance data
RelightingPost-lighting
HDRISimulate ambient light

Scan Session Workflow

PhaseDuration
Setup15–30 min
Neutral Scan5 min
Expression Scans30–60 min
FACS Poses60–90 min
Post-processingDays–Weeks

Data Processing

StepDescription
Photo AlignmentAssign images
Point CloudGenerate 3D points
MeshCreate surface
Texture ProjectionApply color
CleanupCorrect errors

Resolution

LevelDetail
LowBasic shape
MediumSkin wrinkles
HighPores
UltraSub-pores

Applications

ApplicationExample
Digital DoubleStunt replacement
De-AgingYounger version
Face ReplacementDifferent performer
PosthumousDeceased actors
CG CharacterStylized

VFX Integration

PhaseDescription
ModelingOptimize mesh
RiggingPrepare for animation
TexturingCreate shaders
LightingCorrect response
CompositingIntegration

Legal Aspects

AspectConsideration
Likeness RightsUsage rights
ContractClear agreement
UsageDefined application
Future UseSubsequent productions

Known Providers

ProviderSpecialization
ICT/USCLight Stage pioneer
3LateralFacial animation
Digital DomainFull service
Weta DigitalCharacter work

Best Practices

PracticeReason
Neutral FaceNo tension
Marker-freeClean skin
RelaxedNatural position
DocumentationFor matching

Today

Face scanning is a fundamental technology for photorealistic CG characters. From superhero doubles to de-aging effects, the precise 3D capture of the human face enables effects that were impossible just a few years ago.

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