Cinematographer
Body Scans liefern die Referenz für digitale Doubles. Meine Beleuchtung am Set muss zu den Scan-Daten passen – sonst sehen VFX-Shots künstlich aus.
Digital 3D capture of an actor's body using photogrammetry or structured light – provides accurate geometry for VFX doubles, digital clothing, and character rigging.
A Body Scan is the digital 3D capture of a human body for VFX purposes. Various technologies capture shape, texture, and details to create digital doubles, clothing simulations, and character rigs.
| Technology | Description |
|---|---|
| Photogrammetry | Multiple cameras, triangulation |
| Structured Light | Projected pattern, 3D calculation |
| LiDAR | Laser-based distance measurement |
| FARO Scanners | High-precision industrial scanners |
| Consumer Depth Cameras | Budget option, lower quality |
| Component | Specification |
|---|---|
| Camera Array | 100–200+ DSLRs |
| Arrangement | Spherical or cylindrical |
| Lighting | Uniform, diffuse |
| Synchronization | Simultaneous triggering |
| Resolution | 24–50 MP per camera |
| Data Type | Usage |
|---|---|
| Geometry | 3D mesh of the body |
| Texture | Skin color, details |
| HDRI | Lighting reference |
| Measurements | For rigging, clothing |
| Expressions | Facial expressions (FACS) |
| Type | Application |
|---|---|
| A-Pose Scan | Standard reference pose |
| T-Pose Scan | Optimized for rigging |
| Costume Scan | With film costume |
| Expression Scans | Facial movements |
| Motion Scan | 4D, temporal sequence |
| Phase | Activity |
|---|---|
| Preparation | Costume, makeup, hair |
| Calibration | System setup |
| Capture | Scan passes |
| Processing | Generate point cloud |
| Mesh Creation | Build geometry |
| Texturing | Project color maps |
| Cleanup | Correct errors |
| Aspect | Guideline |
|---|---|
| Clothing | Tight-fitting or nude (for tracking) |
| Hair | Tied back or styled |
| Makeup | Neutral or set makeup |
| Stillness | During capture |
| Markers | If necessary for tracking |
| Format | Usage |
|---|---|
| OBJ | Standard geometry |
| FBX | With rigging data |
| Alembic | Animation cache |
| UDIM Textures | High-resolution maps |
| Level | Resolution | Usage |
|---|---|---|
| Hero | Sub-mm accuracy | Close-ups |
| Mid-Level | 1–2mm | Medium shots |
| Background | 5mm+ | Wide shots |
| Application | Description |
|---|---|
| Digital Double | Stunt replacement |
| De-Aging | Younger version |
| Crowd Duplication | Mass scenes |
| Clothing Sim | Digital costumes |
| Virtual Production | Real-time avatars |
| Company | Specialization |
|---|---|
| Clear Angle | Film-grade scans |
| 3D Scan Store | Scan service |
| Ten24 | High-end faces |
| Dimensional Imaging | 4D capture |
| Service | Price |
|---|---|
| Basic Body Scan | €500–€1,500 |
| Hero-Quality Scan | €2,000–€5,000 |
| Full Expression Set | €5,000–€15,000 |
| Mobile Scan Service | Extra for on-location |
| Problem | Solution |
|---|---|
| Hair | Specialized grooming capture |
| Reflections | Matte spray, lighting |
| Motion Blur | Faster systems |
| Clothing Wrinkles | Multiple poses |
Body scans are standard in the VFX pipeline. From Marvel superheroes to historical dramas, the technology enables seamless integration of digital doubles and has revolutionized the possibilities of modern filmmaking.
Body Scans liefern die Referenz für digitale Doubles. Meine Beleuchtung am Set muss zu den Scan-Daten passen – sonst sehen VFX-Shots künstlich aus.
Body Scans ermöglichen unmögliche Stunts mit perfekten digitalen Doubles. Ich plane mit dem VFX-Team, welche Darsteller gescannt werden müssen.
Body Scans sind eine einmalige Investition pro Darsteller. Die Daten werden in vielen VFX-Shots wiederverwendet – früh im Schedule einplanen.
1. Was beschreibt „Body-Scan" am besten?
2. Zu welchem Department gehört „Body-Scan"?
3. Wie viele verschiedene Fachperspektiven bietet dieser Eintrag?
The Lexikon is part of the Filmfarm ecosystem — alongside budgeting (FilmBalance), an industry magazine (FilmCircus) and crew networking (FilmCall, CrewMesh). One shared vocabulary for the whole production.