Overview
A 1D LUT (one-dimensional lookup table, also 1D Look-Up Table) is a color grading tool used in editing and post-production. It assigns a fixed output value to each input value of a single color channel—for example, a specific red-gray is converted to a brighter red-gray. Red, green, and blue are processed by their own characteristic curves, meaning the channels are treated separately and independently.
Unlike a 3D LUT, which links color and luminance in a three-dimensional color space, a 1D LUT cannot map cross-channel relationships. Therefore, it can make red brighter or blue darker, but it cannot shift a hue from red towards orange or from blue towards turquoise, nor can it specifically control saturation.
Functionality and Limitations
The 1D LUT operates as a pure value table: each possible input value receives a predefined output value. This determines what it is suitable for and what it is not:
| Task | Possible with 1D LUT? |
|---|
| Tone / Brightness per channel | Yes |
| Gamma and contrast adjustment | Yes |
| White balance and color balance | Yes |
| Hue shift | No |
| Specific saturation control | No |
| Complex creative look | No (3D LUT required) |
Because each characteristic curve contains only a limited number of control points, interpolation occurs between table entries. The number of entries depends on the chosen bit depth—common table sizes are 1,024 entries per channel (10-bit) or 4,096 entries per channel (12-bit).
Use in Post-Production
Typical applications are technical transformations rather than creative grades: setting white balance and contrast, gamma corrections, and efficient tone conversions, for example, from a log signal to Rec. 709. In practice, a 1D LUT is often combined with a 3D LUT—the 1D LUT handles the one-dimensional tone/transfer curve, and the 3D LUT handles the actual color look. For the final creative grade, colorists generally opt for a 3D LUT, as a 1D LUT alone cannot capture the nuances of a look.