Filmlexikon.
Support
Ray Tracing
VFX · Technique

Ray Tracing

Murnau AI illustration
path tracing stochastic sampling renderman

Rendering technique simulating light rays for realistic reflections, refractions, and shadows.

Definition

Ray Tracing follows light rays through a 3D scene to calculate physically accurate lighting, reflections, refractions, and shadows. Fundamental technique for photorealistic CGI.

Practical Application

Standard for film VFX rendering: Arnold, RenderMan, V-Ray. Real-Time Ray Tracing (RTX, Unreal 5) revolutionizes gaming and ICVFX. Hybrid with rasterization for performance.

Technical Details

Primary Rays: From camera through each pixel. Secondary Rays: Reflection, refraction, shadows, GI. Monte Carlo Sampling for soft effects. Acceleration structures (BVH) for performance. Denoising for efficient use.

More in the lexikon

Related terms

Report an error
From the Filmfarm ecosystem

Understand visual language, budget productions, connect crew.

The Lexikon is part of the Filmfarm ecosystem — alongside budgeting (FilmBalance), an industry magazine (FilmCircus) and crew networking (FilmCall, CrewMesh). One shared vocabulary for the whole production.

FilmFarm FilmRadarComing soonFilmPulseComing soonFilmNumbersComing soonFilmCapitalComing soonFilmLabComing soonFilmBalanceComing soonFilmCircusComing soon