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Chrome Ball / Mirror Ball / Reference Sphere
VFX · Technique

Chrome Ball / Mirror Ball / Reference Sphere

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hdri lighting reference vfx supervisor

Highly reflective sphere photographed on set to capture environmental lighting – provides 360° HDRI data for accurately lighting CG elements to match live-action footage.

What is a Chrome Ball?

A Chrome Ball (also known as a mirror ball or reference sphere) is a highly polished metal sphere photographed on set to capture ambient light. The reflection provides 360° information for Image-Based Lighting in VFX.

Function

AspectDescription
Light CaptureReflects the entire environment
HDRI CreationBasis for Environment Map
Lighting MatchCGI matches live-action
Reflection ReferenceFor shiny CG objects

Technical Specifications

PropertyStandard
MaterialPolished stainless steel, chrome
SurfaceMirror-smooth, no scratches
Size10–30 cm diameter
Reflection~100% specular

On-Set Workflow

StepActivity
PositioningIn frame where CG will be
HeightEye level or CG position
Multiple ExposuresHDR bracket
RotationSometimes for 360°
DocumentationTime, lighting setup

Chrome Ball vs. Gray Ball

BallFunction
ChromeLight direction and color
Gray (18%)Exposure reference
BothComplete lighting information

HDRI Creation

StepDescription
BracketingMultiple exposures
HDR MergeInto a single HDR image
UnwrapSphere to panorama
CleanupRemove tripod, crew
ExportEXR, HDR format

Capture Parameters

ParameterRecommendation
ExposureBracket ±3–5 stops
Aperturef/8–f/11 for sharpness
ISOBase ISO
White BalanceManual, consistent
RAWAlways

Positioning

SituationPosition
StandardWhere CG element will be
CreatureCharacter's eye level
VehicleVehicle position
Wide ShotMultiple positions

Equipment

ItemDescription
Chrome Ball15–25 cm typical
Tripod/ArmStable mount
Gray Ball18% gray
CameraMain camera or DSLR
Measuring TapeFor documentation

Avoiding Errors

ErrorAvoidance
ScratchesProtect the ball
Incorrect PositionAsk VFX Supervisor
Too Few BracketsMore is better
Crew in FrameCommunicate clearly
ForgettingInclude in shot list

Software for Processing

ProgramFunction
HDR ShopHDRI creation
PTGuiPanorama stitching
PhotoshopHDR merge
NukeUnwrap, cleanup
Mari/SubstanceCreate environment

Alternatives

AlternativeApplication
360° CameraFast, but less HDR
Panorama HeadHigher resolution
LidarCombined with lighting
Light ProbesMultiple positions

Cost

ItemPrice
Chrome Ball50–200 €
Gray Ball20–50 €
Set (both)80–250 €
Professional Kit200–500 €

Best Practices

PracticeReason
On every VFX shotConsistency
Before lighting changesCurrent state
DocumentShot, time, setup
BackupShoot twice

Today

The Chrome Ball remains the standard reference for VFX lighting. Despite modern 360° cameras and LIDAR scans, the simple chrome sphere offers fast, reliable lighting information – an essential tool that should be in every VFX kit.

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